Flexible Character Tests
I continued testing flexible, stretchy, & stylized rigs & animations in Unity. I made this mockup character... let's call him "Boxy". In the first video, you can see Boxy's rig driving the STR values of nulls (the yellow dots). In the second video, the plotted nulls are driving the same deformations in realtime. Pretty slick!
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Derek Jenson Blog
My website serves to archive experiments, document projects, share techniques, and motivate further exploration & artistry in 3d space.