I came up with a clever way to solve transitions to different areas of the city via subway (and bus) and thought I would share. The background tracks & subway cars scroll in a loop while the interior is static. I added a bit of shake animation to the game camera to sell the illusion. Below you can see how this transition level works in-game.
Derek Jenson Blog
My website serves to archive experiments, document projects, share techniques, and motivate further exploration & artistry in 3d space.